6th moon, 16th day, year 4553
After defeating the demon and the undead, the T'orgh brothers decide to stay in the cave and rest until the morning. Little do they know that the orcs which Nalfein and Ukerin scared off a couple of days ago, have been tracking them while getting reinforcements. So while they are sound asleep, except for Nalfein who is on guard, the orcs try to sneak up on them. Nalfein hears them though, and sounds the alarm. The 25 orcs, bolstered by 2 ogres attack, but are no match for magic and weapons of the dark elves, and soon they are all dead and the brothers can go back to sleep.In the morning, the T'orghs turn south towards Menzo and start walking.
6th moon, 17th day, year 4553
At some point during the afternoon, the four dark elves are attacked by a swarm of stirges. While noone is killed, it is certainly close as the brothers learn that hitting a stirge attached to someone else or one self, for that matter, can be difficult at times.6th moon, 20th day, year 4553
After more days of travelling south, the brothers are once again interrupted in their sleep, as two large brown bears wander into their camp. Luckily for everyone, including the bears, Nalfein is prepared for such an eventuality and casts Invisibility to Animals on them all, so the bears can't detect them.6th moon, 21st day, year 4553
The next night, the brothers are only a short way from Menzo. They are assaulted by 5 werewolves, but this time around, the fight goes much more smoothly. They eat some belladonna afterwards, thinking they should be able to make it back to Menzo before passing out. However, as they arrive in Menzo, they realize that the belladonna hasn't made them ill this time around. It only works within a day of being collected.They hurry home and get checked by one of their brothers. No sign of the curse.
6th moon, 22nd day, year 4553
The brothers take a trip down to scumtown to their favorite ID-mage, Al'zar, after Ukerin fails yet again to ID the maul. They learn that they have a bag of holding, a +1 scimitar, a ring of invisibility and a Deck of Many Things, a very powerful magical item. You can draw one card, and one card only, but you risk dieing or worse. After some debate, Tagar makes the draw. He is lucky and gets a card that magically enhances his physique.6th moon, 23rd day, year 4553
Back at the palace, the brothers chill and train for about 10 days, waiting for their father to give them the go ahead.7th moon, 3rd day, year 4553
Father finally summons them, and tell them that there is a spy in the House, and that they have 8 days to kill Zirgox of house Tuin. He suspects Razz, but the brothers are also somewhat suspicious of Ze'kar, their brother.Nalfein, using his new ring, follows Razz around, while he makes contact with the spy network he evidently has. Razz stops to sleep in a room in Scumtown, and Nalfein waits outside.
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