Bahamut (LG)
Portfolio: God of justice and honor. Creator of dragonborn.
Spheres: All, Astral, Combat, Creation, Divination, Elemental (minor), Guardian, Healing, Necromantic, Protection, Summoning, Sun
Granted Powers: Clerics of Bahamut can use the longsword
Note: Priests of Bahamut are paladins, and thus do not follow the same rules for priests as those of the other gods.
Pelor (NG)
Portfolio: God of healing, sun, prosperity, summer. Creator of humans.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Elemental (minor), Guardian, Healing, Necromantic, Protection, Summoning (minor), Sun
Granted Powers: Clerics and priests of Pelor add an extra die whenever they cast a healing spell (Fx: Cure Light Wounds heals 2d8 hit points). Clerics and priests of Pelor turn undead as if they were 2 levels higher.
Note: Clerics and priests of Pelor are forbidden to initiate combat against any creature of the original races (humans, elves, dwarves, halflings, dark elves and dragonborn) that has not attacked them.
Corellon (CG)
Portfolio: God of knowledge, spring, autumn, nature. Creator of elves.
Spheres: All, Animal, Charm, Combat, Creation, Divination, Elemental, Guardian, Healing, Necromantic, Plant, Protection, Summoning, Sun, Weather
Granted Powers: Clerics and priests of Corellon receive Ancient History and Ancient Languages for free
Note: Priests of Corellon are druids, and thus do not follow the same rules for priests as those of the other gods. Also note that priests of Corellon are still required as druids to be TN.
Moradin (LN)
Portfolio: God of creation and civilization. Creator of dwarves.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Elemental (minor), Guardian, Healing, Necromantic, Protection, Summoning, Sun
Granted Powers: Clerics and priests of Moradin can use any rod, staff and wand.
Raven Queen (N)
Portfolio: Godess of death, cold and winter. Creator of humans.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Elemental (no fire related), Guardian, Healing, Necromantic, Protection, Summoning, Sun
Granted Powers: Clerics and priests of the Raven Queen can command undead as if they were 2 levels higher.
Mask (CN)
Portfolio: God of luck, thievery, exploration and adventurers. Creator of halflings.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, Summoning, Sun
Granted Powers: Clerics and priests of Mask can hide in shadows and move silently. They gain an additional 15% to distribute each level. No matter which armor they wear, they are never penalized more than as if they were wearing studded leather. Once per day, clerics and priests of Mask can cast the spell Feign Death.
Bane (LE)
Portfolio: God of War and Domination. Creator of humans.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Elemental, Guardian, Healing, Necromantic, Protection, Summoning, Sun (minor)
Granted Powers: Once per day, a cleric or priest of Bane can use the wizard spell Cloak of Fear. Clerics and priests of Bane gain a +1 to hit and damage when using a flail (priests of Bane can use flail).
Asmodeus (NE)
Portfolio: God of Betrayal, Tyranny and Magic. Creator of dark elves.
Spheres: All, Astral, Charm, Combat, Creation, Divination, Guardian, Healing, Necromantic, Protection, Summoning, Sun (only reversible)
Granted Powers: Clerics and priests of Asmodeus can cast wizard spells from the illusion school. They get spellcraft for free, and can use arcane scrolls and items as if they were a wizard.
Tiamat (CE)
Portfolio: God of Destruction and Greed, creator of dragonborn.
Spheres: All, Astral, Charm, Combat, Creation (minor), Divination (minor), Elemental, Guardian, Healing, Necromantic, Protection, Summoning, Sun
Granted Powers: Clerics and priests of Tiamat can cast wizard spells from the evocation school (only fire, lightning, cold, electricity and acid spells)
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