torsdag den 11. oktober 2012

Darkness and other dark elf powers

Seems to me that the whole dark elf campaign was a good idea. So far, it's been fun. I do however think that all those innate powers are way too much. Now, I am all for preserving the dark elf feel, but maybe we can tone it down a little. Combats tend to be long and boring if all main enemies are blinded, all the time.

So instead, I suggest we should change to a more sane setup.

1st level: Cast darkness, faerie fire and dancing lights all 1/day

5th level: Levitate, know alignment and detect magic, all 1/day

6th level, IF INT 16 or higher, then use inate spell and cast normal spell (or two innate abilities at the same time)

7th level, clerics, priests and wizards gain clairvoyance, detect lie, know aligment and dispel magic, all 1/day.

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