- Sleep needed in order to recover spells need not to be consecutive. Meaning, you can sleep for 4 hours, take a 2 hour guard duty, then sleep for another 4 hours and then memorize.
- We will be implementing the new skills system, I suggested in an earlier post. So please try to update your character. It's very easy.
- Regarding energy drain and similar attacks, I have gotten some feedback, and I know now how I will run it. How will be a surprise. ;)
- When a character dies, his player can meta-choose an item that he takes with him to the grave for sure. The group then picks one item they can keep. The rest of the characters items poofs (are buried, never to be retrieved). A character's spellbook counts for an item.
- I thought about levitating, and it's kinda lame. From now on, you can levitate at the rate of 20' (4 squares) as a move action (and still attack/cast spells etc). If you do nothing but levitate, you can move 40' (8 squares) up or down.
- From now on, you can only use your dark elf specialities once per day per ability. So at first level, you can cast darkness 1/d, Faerie Fire 1/d and dancing lights 1/d.
onsdag den 17. oktober 2012
More on House rules
We decided last night:
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