fredag den 13. juli 2012

Generating characters

So, there are a number of ways to generate characters by rolling dice. It's been a very long time since we have done this last, so I figured it would be nice to see, what everyone think. The following polls are merely that, we can finalize the debate on Tuesday if need be. But it should provide us with a starting point. Hell maybe we can more or less agree on something, so that we can just get on with it.

Anyway, before voting, here are a few stats:

3d6 once (Average 10,5 - 4,6% chance of a 15, 2,8% chance of a 16, 1,4% chance of a 17, 0,5% chance of a 18)
4d6, drop lowest (average 12,24 - 10,1% chance of a 15, 7,3% chance of a 16, 4,2% chance of a 17, 1,6% chance of a 18)
3d6, reroll a 1 (once) - (average 12 - 8% chance of a 15, 4,8% chance of a 16, 2,4% chance of a 17, 0,8% chance of a 18)
4d6, reroll a 1 (once), drop lowest (average 13,43 - 14,6% chance of a 15, 11,2% chance of a 16, 6,7% chance of a 17, 2,7% chance of a 18)
5d6, drop two lowest - (average 13,43 - 14,3% chance of a 15, 12% chance of a 16, 7,8% chance of a 17, 3,5% chance of a 18)

I guess it comes down to what you want - powerful characters that define and shape the world, or underdogs that might manage to defy expectations, but most likely will meet a brutal death at the hands of those better equipped by nature. Because make no mistake. While good stats won't save you from your mean DM, they will certainly help your characters survive, at least for a while ;)

Next, what is a hopeless character? Meaning, no matter which way we adopt, what constitutes a character so shitty, that you are allowed to reroll (for free)?

Last but not least, how many character do you roll from the get go?

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