torsdag den 5. juli 2012

How dndnext caused us to ditch 4e

Last Tuesday, we had our final run at the dndnext playtest. We had leveled the characters to level 3, and with the cleric being on holiday in France, we decided that the guy running the fighter could easily accomodate another character.

Off they went, back to the caves. I had hinted that they should probably seek towards the deeper caverns, if they wanted to fight something else besides orcs and goblins. So they did just that. At first, they scoped out the ogre cave, but the foul smell turned them off, and they headed up, towards another cave.

Cupid, the intrepid thief, went in. Now, as some might have guessed, this is the minotaur cave. So once he was in, he was trapped, he couldn't find his way out. He grew increasingly frustrated (in the good way) and tried to make maps and such, but couldn't understand why he couldn't find his way back.

After waiting a while, the others grew impatient. The wizard sent in his familiar, who couldn't find the thief either. Then, when he tried to get it to come back out, it couldn't find the way either. This alerted him that something was up, and with a few successful lore checks, he figured it was a minotaur maze and that a curse prohibited people from getting out, as long as the minotaur was alive.

Figuring they better go help the poor halfling, the rest of the party went in, and found him. They then tracked down the minotaur and gave him a good spanking. The cleric-bot cast shield of faith on the fighter, and the wizard spam-immobilized the minotaur next to the fighter. Result, one dead minotaur and a barely hurt party, except for the cleric who had taken the inital charge from the bull-man and nearly died.

After the fight, we took a smoke-break, and got talking about all the good things about dndnext. Which led me to ask: Which edition did you guys really enjoy the most? You see, most of the time, I feel it has been me who has been pushing through edition changes. And while most of them seem happy to do so, I was never really sure, if it was just to make the DM happy, or something else. Well, the odd thing was, that everyone at the table thought that 2e had been the most fun. While no one thought it was a perfect edition, the campaigns we ran back then just seemed more fun, more engaging.

Anyway, to make a long story short, we decided to stop playing our 4e campaign, and to return playing 2e, at least until dndnext is released. Assuming we don't find out our 2e love was just nostalgia or dndnext turns into something we do not like.

So, this blog will convert to a 2e campaign preparation, not a dndnext campaign. My hope is that once dndnext is out, the campaign word will be easily convertable to dndnext. I am fairly sure I will keep making musings about dndnext, it is not like my interest has dimished, quite the contrary.

Right now I am on vacation, but come July 17th, the new campaign should start. And we are probably starting out with a bang, an all-evil campaign.

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